Bad Speaker

Intro

Behold, the Bad Speaker in all its gritty glory! A boombox speaker plug-in, a psychoacoustic dirt fiend, and an amazingly effective vocal filter, it’s yours to use and abuse.

Bad Speaker serves three distinctly different flavors of speakers. From toy speaker to high-end monitor, we’ve got you covered! Use it to quickly add extra character or dirt to any track. It is also a really useful plug-in to widen mono sources in a very unique lo-fi way.

In addition to using it as a native plug-in, you may also use Bad Speaker in either Console 1 or in Amp Room.

User Interface

Parameters

Drive
This one goes from subtle harmonic saturation to full-on distortion.
If combined with the Extended Features Input parameter cranked to 11 it will result in harmonic armageddon (use with care).*
3 Mode Speaker Selector
Selects which speaker you want to play your music through. * Portable Radio: The crappiest lo-fi speaker we could lay our hands on. Collapses like a house of cards when you drive it hard. * Cassette Deck: We paid far too much for this silvery 1980s treasure. Boombox heaven, with a nice tight bass and a snarly midrange bite. * Hi-Fi Speaker: A great-sounding speaker in a room. Very useful as a starting point for sonic exploration.
Tone
In keeping with the theme: a super-simple shelving EQ that goes from Bass to Treble.
Width
Goes from mono to very wide-screen stereo.
Dry/Wet Mix
Sets the mix between the direct signal and the treated signal. The factory presets have been created using the plug-in as an insert.
Output Volume
Sets the output volume.

Bad Speaker in Console 1

Bad Speaker can be added both in the shape and the drive section in the Console 1 System.

Bad Speaker in Amp Room

Bad Speaker can be added as a pre- or post-effect in the Amp Room Suite mode, in Studio mode it can be added anywhere in the signal chain.

Credits

Maxus Widarsson – Product Management, User Manual
Niklas Odelholm – Concept, Modeling, Sound Design, Graphic Design, UI Programming, Presets
Mattias Flygare – DSP, UI programming, Speaker Measurements
Ulf Ekelöf – 3D Rendering
Patrik Holmström – Framework and UI programming
Björn Rödseth – Framework programming
Johan Bremin – Presets, Quality Assurance
Johan Toverland – User Manual
Markus Krona – Presets, Quality Assurance, Speaker Measurements, User Manual